Kubo, the robot that teaches kids to code

Kubo is a pretty simple robot – it’s about the size of a can of soda and has two wheels that allow it to roll around a desk or table. But what it lacks in advanced physical ability it makes up for in brains.

Kubo comes with its own programming language called TagTile. The language consists of puzzle pieces that fit together to give Kubo instructions. For example, you could connect three pieces together – forward, turn, then another forward. Kubo then drives over these pieces oncer to “learn” the command, then can remember and perform it without needing the pieces.

Kubo reads the puzzle pieces using an RFID technology – each piece has an individual embedded RFID tag, and Kubo itself has a reader built in.

There will also be expansion packs for the TagTile language, so instead of teaching programming Kubo will be able to do teach kids things like spelling and addition and subtract. For example, imagine connecting a piece with a picture of a house to the letters H.O.U.E.S. Kubo would first travel over the House to understand that it is spelling house, then would travel over each letter – once it got to the misspelled letter, it would stop and alert the child.

Kubo is now available on Indiegogo for $169, and has already raised 40% of its goal in the first few hours. I’m traditionally hesitant to talk a product that is doing a crowdfunding campaign before they actually are shipping, but we saw a fully-functioning version of the device a few weeks ago at CES, and the company says that “production is already underway” and they are expecting to ship in Spring 2017.

 

Source – TechCrunch

Buy at https://www.indiegogo.com/projects/kubo-the-educational-robot-for-kids-aged-3-and-up-education#/

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